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Dec 5, 20182 min read
10: Modelling, texturing and Evaluation
By working from the bottom up, I constructed the Praxinoscope in 3Ds Max by stacking simple geometry and making use of modifiers: plenty...
Nov 22, 20181 min read
9: Artist Examples
For a presentation on an example of CGI/3D modelling that I like and one I don't. I've focused on two animations; Mamoon (which I love)...
Nov 15, 20182 min read
8: Research & Design
Following my initial ideas, I began to look further into the Zoetrope - which I'm interested in as a pioneering form of animation; its...
Oct 23, 20181 min read
7: Project 2 - ideas
I'd initially wanted to model something fairly sculptural and organic. But, couldn't really come up with much that inspired me - and I...
Oct 18, 20182 min read
6: Turbine evaluation
Whether as a piece of public art (communicating the importance of renewable energy) or as a functional device, the wind turbine is, I...
Oct 17, 20181 min read
5: UV Mapping, Turbine Modelling
Assembled a version of the paper models in 3Ds Max (the bear net wasn't working so I chose another) and applied the net texture with UV...
Oct 11, 20181 min read
4: Paper modelling & UV Mapping
I assembled 2 paper models and began to model one in 3Ds Max, I felt that the bear was much easier due to having fewer faces. I was able...
Oct 4, 20181 min read
3: Experimenting & Turbine Research
Continued to follow online tutorials; making more irregular objects like a fruit bowl and stairs. I'm more knowledgeable now about...
Sep 28, 20181 min read
2: Lynda, Project Ideas
I began to think about possible objects for the projects. I'd quite like to build something more sculptural rather than emulate a real...
Sep 21, 20181 min read
1: Intro to 3Ds max & Sketchup
We began with a basic introduction to 3Ds Max, the interface of which I found difficult to navigate having never used it before. The...
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